In Defense of Skyward Sword

Skyward Sword is one of the most criticized Zelda games. Does it deserve this identity? No. Let’s discuss some common complaints people have about the game.

Our first complaint is that the hub overworld, the Sky, is too empty. This is true, but there are still islands to explore, and it’s really no worse than the lack of profitable gameplay in the Hyrule Fields of Ocarina of Time and Twilight Princess, for example.

Another common complaint is that the game is way too linear and repetitive. It’s true that you can’t complete dungeons out of order, but that’s not really a big issue. If you get temporarily stuck or bored with the main story, you can take a break and work on exploration or side-quests up in the Sky and Skyloft. The gameplay between dungeons does become increasingly long and sometimes repetitive, but I don’t think of that as a deal-breaker by any means.

One of the most unwarranted complaints is the motion controls. Yes, they’re used for maybe a few too many things, and yes, Link’s sword doesn’t always move in the same direction as your arm, but a majority of the time it’s not really a big issue. Once you spend enough time using the controls for a specific action or item in the game, flying your Loftwing or beetle for example, the controls become second nature. In addition, Skyward Sword arguably uses the Wii Motion Plus control system better than any other game.

Probably the most common issue that players have with the game is Fi. Fi is Link’s companion in the game, i.e. she accompanies Link on his quest, and provides him with advice and guidance. However, many people find her annoying, saying that she provides too much information and doesn’t let the players figure things out on their own. This may be true, but she is also an intriguing character that plays a key role in the plot. She also provides some humor at times, due to her robot-like analysis and lack of emotion.

All the aforementioned issues may produce a small amount of negative affect on the game, but there are many more good things in the game that counterbalance those issues. For the most part, the gameplay is incredibly fun, with decent combat, dungeons, bosses, and side-quests. The main story is also perhaps the best of any Zelda game, except for maybe Twilight Princess. It includes excellent main characters in addition to the plethora of colorful side characters that help liven up the story and the game as a whole.

In conclusion, yes, Skyward Sword has some issues, but no more than most other games. Besides, these issues are greatly outweighed by all the positive elements that the game has going for it. As a whole, the game is an excellent iteration of the Zelda series, and absolutely worth playing, despite a few kinks.

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